Getting started
Get your plug-ins running in five stages. The installer detects DaVinci Resolve and the OpenFX folder for you.
Create your account and get the installer.
Register with your email and verify it using the link we send. Verification is required to start a trial, buy a license or download.
Open Dashboard > Downloads (or the Download page) and download the LASTFX installer for Windows. Compare its SHA-256 checksum if you like.
Run the installer. It finds DaVinci Resolve and the OpenFX folder for you.
Lumerix, Grainova, Filmcheck or LASTFX and end in .exe. You can also compare its SHA-256 checksum with the one in your Dashboard downloads.Close DaVinci Resolve, then double-click Lumerix-Grainova-Setup. Windows asks for administrator permission because plug-ins are installed for all users.
The installer looks for DaVinci Resolve and the OpenFX plug-in folder (normally C:\Program Files\Common Files\OFX\Plugins). You will see a check mark for each one it found.
All three are ticked by default in the LASTFX installer (the single-plug-in installers contain only their own). Untick a plug-in to skip it; you can run the installer again later to add it.
Press Install. The installer copies the plug-in bundles, creates Start Menu entries (account, documentation, license status, uninstall), adds the LUMERIX Batch Match script to Resolve (Workspace > Scripts) when LUMERIX is selected, and shows the trial or license status of each plug-in when it finishes.
Restart Resolve so it loads the plug-ins, then add one to a node.
Resolve loads OpenFX plug-ins when it starts, so quit it completely and open it again.
In the Color or Edit page, open the Effects Library and choose OpenFX in the list on the left.
Type the plug-in name in the search box. They appear under the LASTFX group.
In the Color page drag the plug-in onto a node in the node graph (or onto a clip in the Edit page). The controls appear in the Settings panel.
Paste your trial or license key in the plug-in’s LICENSE section.
Open the LICENSE section at the bottom of the controls. Paste the key from Dashboard > Licenses (a trial key works the same way) and press Activate. The status shows, for example, TRIAL - 6 DAYS REMAINING.
You are ready. Pick a plug-in guide to learn the controls.
LUMERIX: on the reference shot press Analyze Reference, then on the shot to fix press Apply Match. To match many shots, run Workspace > Scripts > LUMERIX Batch Match, pick the reference and the shots and press Match Selected Shots: your own nodes are never touched. GRAINOVA: pick a look by what you are making and adjust. FILMCHECK: choose the Video Type, then press Check This Frame or Check Whole Video.
We only list what has actually been tested. Nothing on this page is a promise about versions that are not listed as tested.
| Item | Status | Notes |
|---|---|---|
| Windows 11 x64 | Tested | Automated test suite (unit, plug-in host, installer) passes on Windows 11 x64 (build 26200). |
| Windows 10 x64 | Tested | Installed, loaded and rendered on a Windows 10 x64 computer (tested 9 October 2026). |
| OpenFX 1.4 host (reference host built on the OpenFX SDK) | Tested | All three plug-ins load, describe, render (tiles, render scales, top-down and bottom-up images, 32-bit float RGBA) and run their parameter actions. |
| DaVinci Resolve Studio 21.0.4 (Windows) | Tested | The plug-ins load on Color-page nodes and show their controls (checked in the Resolve log and in a real session). LUMERIX reference capture, Apply, Auto Match and the Batch Match script, and an earlier FILMCHECK version's inspector and report card, were used in a real Resolve session. Not yet verified inside Resolve: LUMERIX matching of reframed and moving shots (new, tested on video footage in our test host), the redesigned FILMCHECK interface (1.4 and later) and a systematic visual test of GRAINOVA. Other Resolve versions are untested. |
| GPU rendering (NVIDIA CUDA), engine tests | Tested | LUMERIX and GRAINOVA render through CUDA when the host provides GPU images. Re-run on 18 October 2026 on an NVIDIA RTX 5060: all 16 GPU tests pass and the GPU picture matches the CPU picture to within 0.0003 on a 0 to 1 scale, far below one color step. A UHD frame renders about 70 to 90 times faster than on the CPU (measured on RTX 5060 and RTX 5060 Ti cards). Without a supported GPU the plug-ins use the CPU (FILMCHECK always uses the CPU). Metal (macOS) and other GPU vendors are not offered. |
| GPU rendering inside DaVinci Resolve | Tested | In DaVinci Resolve with Processing Mode set to CUDA, a rendered frame matched the CPU result (tested 9 October 2026). |
| macOS | Planned | The code is organised for a macOS build. No macOS version is offered yet. |
Quit Resolve completely and start it again. Check that the bundles you installed (Lumerix.ofx.bundle, Grainova.ofx.bundle, Filmcheck.ofx.bundle) exist in C:\Program Files\Common Files\OFX\Plugins. If they do not, run the installer again as administrator.
You can still install. The plug-ins are ready when Resolve is installed. If Resolve is in a custom location, the OpenFX folder is still the standard one.
Open the LICENSE section. Without an active trial or license (or after it has ended) the plug-in shows a LASTFX watermark instead of the effect. Also check that the node is enabled and that Match Strength or the effect amounts are above 0.
Read the message shown: it says if the key is wrong, the device limit was reached, or the server could not be reached. Check your Internet connection, or deactivate an old device under Dashboard > Devices.
Settings > Apps > LASTFX, or Start Menu > LASTFX > Uninstall. Your local license data is kept so that a re-install stays activated.